Background

About Austin Carson

I’m a software engineer in Phoenix, Arizona, with experience in application development, code maintenance, and game systems.

Development approach

I work with existing codebases, debug software, and develop features around application requirements and user workflows.

I use coding agents in my projects and assess the generated code, its assumptions, and its behavior.

Technical interests

My technical interests include game systems, rendering, and practical AI applications. My Minecraft projects cover inventory windows, item recovery, lighting, and anti-aliasing. I use Python for image analysis in rendering experiments.

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Education

Arizona State University

B.S. Software Engineering

Graduated May 2024 · GPA 3.6

Relevant coursework

  • Data structures & algorithms
  • Secure software systems
  • Databases
  • Operating systems
  • Software project management
  • Computer organization
  • Linear algebra

Technical skills

Technologies used in my work and projects.

C# & established systems

Debugging and maintaining enterprise education software at Edupoint, including reporting and LINQ.

Java & game systems

Minecraft interface and gameplay projects, with Fabric, Gradle, and version-specific integrations.

APIs & data

Spring Boot and GraphQL samples, Java networking projects, and SQL-backed application work.

AI & practical workflows

Coding agents in my own development process, API integration, transcription, and contextual assistance.

Other tools in my background include JavaScript, TypeScript, C++, React, React Native, Node.js, Docker, Git, and MySQL.

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