Gameplay systems

Better Lost Items

Tracking lost world drops and player death loot, then making recovery part of the game.

Back to all projects
View repositoryPublic project

Project purpose

Dropped items can disappear while a player is trying to recover them. Better Lost Items gives that loss a recovery path through saved loot and wandering-trader interactions.

Implementation

The public project uses server-authoritative recovery logic, persisted world state, and per-player ownership. Recovery costs, supply fetching, and treatment of burned or void loot can be configured.

Development status

The repository is the source of truth for current behavior, supported versions, and configuration. This page describes the project’s published intent rather than a guarantee about every scenario.

Project documentation

Read the source and README for the data model, recovery behavior, and configuration.

Read the source & documentation